炸弹人游戏计划书.docx
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炸弹人游戏计划书.docx
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炸弹人游戏计划书
炸弹人游戏计划书
篇一:
炸弹人游戏在手机上的实现
目录
目录............................................................I
摘要............................................................1
前言............................................................1
第1章J2ME......................................................2
手机游戏简介.................................................................................................2
J2ME简介.......................................................................................................2
概述........................................................................................................................................2
配置........................................................................................................................................3
简表........................................................................................................................................4
关于本课题.....................................................................................................4
术语与缩写解释.............................................................................................4
第2章开发平台与主要技术........................................6
开发平台.........................................................................................................6
Eclipse.....................................................................................................................................6
EclipseME..............................................................................................................................6
JDK............................................................................................................................................6
WirelessToolkit..................................................................................................................6
Proguard................................................................................................................................7
诺基亚N6070....................................................................................................................7
主要技术.........................................................................................................7
第3章需求分析..................................................9
运行平台.........................................................................................................9
界面要求.........................................................................................................9
速度要求.........................................................................................................9
具体需求.........................................................................................................9
主要界面..............................................................................................................................9
闪屏......................................................................................................................................10
菜单......................................................................................................................................10
帮助与关于.......................................................................................................................10
角色......................................................................................................................................10
地图......................................................................................................................................11
泡泡......................................................................................................................................11
道具......................................................................................................................................11
关卡...................................................................................................................................11
其它...................................................................................................................................12
第4章程序实现.................................................13
整体框架.......................................................................................................13
类设计.................................................................................................................................13
文件结构............................................................................................................................15
启动...............................................................................................................16
闪屏...............................................................................................................17
菜单...............................................................................................................19
模型层.................................................................................................................................20
视图层.................................................................................................................................21
文字换行与分页...........................................................................................23
地图设计.......................................................................................................25
基本结构............................................................................................................................26
砖块属性............................................................................................................................28
属性规则.................................................................................................28
判断属性.................................................................................................29
增加属性.................................................................................................30
删除属性.................................................................................................30
地图绘制....................................................................................................31
资源准备.......................................................................................................32
图形处理原则.................................................................................................................32
本游戏的图形资源处理.............................................................................................33
声音资源准备.................................................................................................................34
游戏基本原理...............................................................................................34
状态机.................................................................................................................................34
线程......................................................................................................................................35
FPS控制...............................................................................................................................35
场景类...........................................................................................................37
图层.............................................................................................................39
炸弹.............................................................................................................40
创建与回收....................................................................................................................40
更新状态.........................................................................................................................41
爆炸...................................................................................................................................43
清除爆炸效果...............................................................................................................45
道具.............................................................................................................45
角色.............................................................................................................46
创建...................................................................................................................................46
更新...................................................................................................................................47
移动...................................................................................................................................49
设置炸弹.........................................................................................................................51
播放声音.....................................................................................................51
资源装载与进度条.....................................................................................52
关卡.............................................................................................................53
保存关卡配置...............................................................................................................54
读取关卡配置...............................................................................................................55
兼容性设计.................................................................................................56
打包与混淆..............................................................................................
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