利用游戏教学法提高小学生学习英语的兴趣.docx
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利用游戏教学法提高小学生学习英语的兴趣.docx
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利用游戏教学法提高小学生学习英语的兴趣
利用游戏教学法提高小学生英语
学习的兴趣
项目设计者
贾帮芳
郧西电大
提交日期2012年4月16日
课程名称:
教学实践设计
ApplyingGamesTeachingApproachTo
ImprovePrimarySchool
Students’IntenestInEnglish
Investigator
JiaBangfang
YunxiRadio&TVUniversity
Submittedon4ndMay.2013
Infulfillmentofthecourse
PracticalProjectDesign
Acknowledgement
Firstandforemost,Iwouldliketoshowmydeepestgratitudetomytutor,Ms.Zhang,arespectable,responsibleandresourcefulteacher,whohasprovidedmewithvaluableguidanceineverystageofthewritingofthisthesis.Withoutherimpressivekindnessandpatience,Icouldnothavecompletedmythesis.
Ishallextendmythankstoallmyteacherswhohavehelpedmetodevelopthefundamentalandessentialacademicstudy.
Lastbutnotleast,I’dliketothankallmyfriends,especiallymylovelystudents,fortheirwillingparticipationintheprojectimplementation,mythesiswouldhaveremainedonpaper.
摘要
本文是提高大多数学生英语学习兴趣的研究课题,结合本人在英语教学中的实践过程,给出了详细的实验报告。
本文的假设是:
游戏英语教学法能调动学生学习英语的积极性。
专门设计的四个星期的课堂教学实践活动证实了这个假设。
在实践过程中使用了问卷调查法、课堂观察法,动作教学法等理论方法验证了这个假设。
关键词:
英语游戏教学;兴趣;效果;小学
Abstract
Itpresentsadetailedreportoftheprojectimplementedtosolvetheproblemthatmoststudentsdon’thaveinterestinEnglishatall.Itishypothesizedthatprimaryschoolstudents’interestetinEnglishlearningwillbeincreasedbygamesteachingapproach.Thishypothesisisverifiedbyafour-weekclassroomteachingwithspeciallydesignedactivities.
Thethesisusesresearchmethodssuchasquestionnairesandclassroomobservationtoinvestigatetheeffectivenessofusinggamesintheteachingprocess.
Keywords:
Englishgameteaching;interest;effectivenss;primaryschool
Contents
Acknowledgment…………………………………………………...1
Abstract(inChinese)…………………………………………….2
Abstract(inEnglish)……………………………………………..3
Contents…………………………………………………………......4
1.Introduction………………………………………………………5
2.Problem……………………….…………………...……………..6
3.ProblemAnalysis…………………………………...…………....6
4.ProjectObjectives…………..………………….……………….6
5.ProjectHypothesis……………………………………………….6
6.ProjectRationale……………………………………………….....7
7.ProjectDesign………………………………………………......12
8.ProjectImplementation………………………………………....13
9.DataAnalysis……………………………………………...........14
10.ProjectEvaluation……………………………………….……..16
11.Conclusion………………………………………………….....17
References……………………………………………………........18
1.Introduction
Sincetheyear2001,EnglishhasbecomearequiredlessonintheprimaryschoolfromGrade3.However,mostteachersfailtomaintainpupilsinterestsastheteachinggoesfurther.InmyteachingI’vefoundtheproblemthatstudentsdon’thaveinterestinEnglishatall.TheycometoEnglishclass,hopingitwillbeoversoon.Somepupilsareforcedintoclassroombytheirparentsorteachers,someotherstakethiscoursecompulsory,othersareboredbytheinappropriatechoiceofteachingapproachesandetc.
PrimaryEnglishTeachingSyllabuspointsout:
“interestisagoodteacherforpupilstolearnaforeignLanguage.Andit'sanimportanttaskforprimaryschoolEnglishteacherstoarousestudents'interestatpresent.”Howtoarousetheinterestisthekeyforlanguageteaching.PlayinggamesinEnglishteachingisoneofeffectivewayswhicharefitforthedevelopmentofchildren’sphysiologicalandpsychologicalcharacteristics.
Asweknow,thegameischildren'snature.Forchildren,thegameistolive,andthelifeisagame,Playinggamescanfosterchildren'sabilities,suchastheirintelligence,perceptionandsoon.ManyscholarsagreethatgamesinthelanguageclassroomhavebeenconsideredaneffectivewaytoencouragechildrentoworkhardandcultivatetheirinterestinclearingEnglish.Childrenenjoyplayinggamesintheirnativeandthisisafamiliarexperienceforchildrentobeintroducedtostudyaforeignlanguage.
Withthedevelopmentofsocietyandimprovementofcivilization,Englishteachingmethodsinprimaryschoolsarechanging.Gameteachinghasbeenusedfromtheancienttime.Itmakesteachingmoreeffective.WhenteachersusegamesinEnglishteaching,theymustbeknownthatwhatkindofgamescanbeused.HowtoplayEnglishgames?
Howtodesigngames?
Theaimofthisthesisistoinspect,throughexperiment,whethergamesteachingapproachcanimproveprimarystudents’interestinEnglish.
2.Problem
TheproblemIhaveinmyteachingisthatstudentsdon’thaveinterestinEnglishatall.TheycometoEnglishclass,hopingitwillbeoversoon.Somepupilsareforcedintoclassroombytheirparentsorteachers,someotherstakethiscoursecompulsory,othersareboredbytheinappropriatechoiceofteachingapproachesandetc.Theaimofthisthesisistoinspect,throughexperiment,whethergamesteachingapproachcanimproveprimarystudents’interestinEnglish.
3.Problemanalysis
Afteraperiodofobservation,Ifoundthisphenomenonfortworeasons:
First:
Englishasasencondlanguage,itisverydifferentforEnglishbeginners.ThestudentshaveweakfundationinEnglish.
Secondd:
Studentslacktheconfidence.SoIthinkthemainreasonleadingtothisphenomenonisthatteachers’teachingmethodswhichare’tfitforstudents.Soteacher’teachingmethodsshouldchange.
4,Projectobjectives
Thisprojectisaimedtotrainstudentsinterestedinlearning.Theknowledgewillbeappliedtoreal,sothatprogressmayfeel,graduallyincreasingself--confidenceinlearningEnglishandlearningmotivation,learningEnglishinagoodrelaxedatmosphereandcultivateinterestintheEnglishlanguages,andmoreintoEnglishlearning.
5.Projecthypothesis
Thinkabouttheagefactorsofthestudents,Itishypothesizedthatstudents’interestinlearningEnglishwillbeimprovedbyapplyinggamesteachingmethods.
6.Projectrationale
6.1Thetheoryandthepracticeofcontemporarygameteaching
ContemporarygameteachingnotonlybecamethemainactivityofChilders’seducationbutalsoembodieddifferentgradesinprimaryschools.Itbecameoneofeffectivemechanismsoflinkingupkindergartensandprimaryschools.
Educationisthecradleofatalentedperson.Manycountriespaidmuchattentiontoeducation,especiallyelementaryeducation.Howtoimproveteachingqualityintheprimaryschoolandhowtosolvetheproblemofchildren’sinteresthavebecomeveryurgentandimportant?
Introducinglearninggamesintheprimaryschoolhasarousedgeneralconcerninmanycountries.Inthe1940s,Japanstartedstudyingtherelationshipbetweenkindergartensandprimaryschools.Someteachersusedsomeusefulgamesinprimaryschools.Americaneducatorsalsodevotedmuchattentiontothisresearch.Theyusedsomanygamesinprimaryschools.Inthe1950s,intheSovietUniontheteachersinlowergradesadaptedgamestoreducethedegreeofstudyandcreategoodconditionsforlearning.
Fromancienttimes,Chinesepeoplethoughthighlyofchildren'seducation.InSongDynasty,privateschoolspaidmuchattentiontothechildren'sinterests.ZhuXialsostressedtheimportanceofhappyteaching.
Since1949Chineseeducationhaschangedgreatly.Manychildren’seducatorshaveachievedgreatsuccessingameteaching.Theyhavesummedupalotofgamesoractivitiessuchasteachingthroughchildren'ssongs,teachinginsituations,simulatingteaching,PE.gamesandsoon.
Generallyspeaking,teachersshoulddesignanduserichandvariedgamesaccordingtoteachingaims,teachingcontentsandteachingaids,whichprovidedtheabundantsensitivefacultymaterialsforustotallyupthegameteachingmode.
Inthecontemporary,Mr.ChenHeqinwasoneofthegreatesteducatorswhomadetheoutstandingcontributiontoChinesechildren’seducationandsetupthefirstresearchcenterofchildren’seducation-KindergarteninGulou.Manygamestherewerefullofcreating.Heexpoundedthatgameswereactivitiesthatwerebeneficialtochildren'spsychologicalandphysiologicaldevelopment.Onlygamescouldmakechildrenlivelyandteachersshouldmakegooduseofallkindsofgamematerialsandgivethemenoughchancestopracticeaccordingtotheirage.
Frommodernagetothecontemporary,gameteachingtheoryhasbeenimprovedstepbystep.Manyeducators,philosophersorthinkersencouragedchildrentoplaygames.Theypresentedgamesshouldbeintegratedwithlearning,Nowmoreandmorepeopleabroadandathomecometorealizetheimportanceandtheurgencyofgameteachingintheprimaryschool.Asweallknow,gameteachingisaveryusefulwaytoimproveprimaryschoolEnglishteachingeffectiveness.
6.2Thedefinitionofgames
WhataregamesinanEFL/ESLenvironment?
TheanswergivenbytheLongmanDictionaryofLanguageTeachingandAppliedLinguistics(Richards,Plat,1995)is:
Agame(inlanguageteaching)isanorganizedactivitythatusuallyhasthefollowingproperties:
“a.aparticulartaskorobjectives;
b.asetofrules;
c.competitionbetweenplayers
d.communicationbetweenplayersbyspokenorwrittenlanguage.”
Languagegamesarenotactivitiesmainlyaimedtobreaktheicebetweenstudentsortokilltime.Byrne(1995)gavethedefinitiontogamesasaformofplaygovernedbyrules.Theyshouldbeenjoyedandfun.Theyarenotjustadiversion,abreakfromroutineactivities,butawayofgettingthelearnertousethelanguageinthecourseofthegame.Similarly,JillHadfield(1990)definedgamesas“anactivitywithrules,agoalandanelementoffun.”
Therefore,gamesinvolvemanyfactors:
rules,competition,relaxation,andlearning,inparticular.Themainfocusofusinggameinclassistohelpstudentslearnandhavefun.However,tousegamesinclassrooms,itisequallyimportantthatbeforeplayingtherulesofthegamesareclearlyexplainedandw
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- 利用 游戏 教学法 提高 小学生 学习 英语 兴趣
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